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A new individual-sports title for current-generation consoles is well into design, and I’m ready to move from paper to a playable prototype. I’m offering 20 % founding equity to an experienced gameplay programmer who can take ownership of the technical side and build the core loop that makes a tennis- or golf-style experience feel authentic and fun. The immediate focus is a vertical slice: responsive player controls, moment-to-moment ball physics, basic AI opponents, and camera logic that sells the sport on a living-room screen. Once the slice is solid, we’ll iterate toward feature-complete pre-production and prepare to pitch for finishing funds. I have art references, rules, monetisation plans, and access to licensed athletes; what’s missing is the engineering leadership to turn those assets into a running build. I’m engine-agnostic as long as we can hit console certification down the road—so whether you prefer Unreal Engine’s Blueprint/C++ workflow or Unity’s DOTS stack, your call. Network play and real-time physics optimisation experience will be huge pluses as we push toward competitive online modes later. Deliverables for the equity stake: • A Git-based project with a playable vertical slice on target console dev-kit or equivalent PC build. • Clean, documented code plus a roadmap detailing the steps to full production. Revenue is shared pro-rata from launch onward; equity vests after the prototype milestone. If building the next great console sports franchise from the ground up excites you, let’s talk tech and timelines.
Project ID: 40540633
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50 freelancers are bidding on average $730 USD for this job

Hello, We have carefully reviewed your requirements and understand you need an experienced gameplay development team to build a polished vertical slice for your console sports title, including responsive controls, realistic ball physics, AI opponents, and a scalable architecture for future production. At pasngames, our in-house team has completed 200+ gaming projects over the last 9+ years. We will develop a clean, optimized prototype in Unity or Unreal Engine, deliver documented source code, a production roadmap, and build a strong technical foundation ready for future console expansion and online multiplayer. You will get: 1. Quality optimized work 2. 100% client satisfaction 3. Fast delivery 4. Suitable pricing 5. Unlimited revisions 6. Complete NDA & IP protection (project security is our top priority) Estimated delivery We are available to discuss the technical roadmap, milestones, and long-term collaboration for your prototype and future production phases. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$1,500 USD in 30 days
6.8
6.8

Hello, As an experienced Engineering and Game Development professional with a broad skillset that includes C++ Programming and 3D Modelling, I am confident that I have the abilities to create a truly ground-breaking sports game experience for you. My expertise ranges from tackling complex engineering challenges under tight deadlines, to AI-operated platforms - crucial in creating sports games that feel authentic and reactive, all the way down to first masterpieces. One of my past projects involved the development of real-time simulations and educational applications using Unity 3D - something that could translate well into creating the quality vertical slice you require. With your access to licensed athletes, I envision seamless incorporation of realistic ball physics, competitive AI opponents, and camera logic onto your desired console dev-kit or equivalent PC build in line with high-standards for certification. My focus remains on clear, documented code; clean enough for future updates and manageable by anyone. Moreover, throughout my career I have crafted numerous sophisticated mechanical designs, ensuring that the eventual product is functional and brings delight every time it's used. Similarly, as your Tennis-Golf like game edges constantly towards greater competitiveness online, my AI/ML-based expertise ensures systemwide elasticity optimizing real-time physics. With me on board, you can be assured of not only blending cuttin Thanks!
$750 USD in 1 day
6.4
6.4

Hi! Your project sounds interesting. I can develop the vertical slice with responsive gameplay, ball physics, AI, and camera systems. Based on the scope and your budget , Best Regards
$740 USD in 12 days
4.9
4.9

Hey, tennis or golf, the feel lives or dies on input timing, ball response, and camera framing. That’s the first playable slice I’d want to prove. I’ve shipped sports and action systems where the controller has to feel right on a living-room screen, not just in a test scene. I also worked with SparklingBit on Sacred saga titles, so I’m used to gameplay that has to read fast and still feel good. For this, I’d build the core loop first, then tune physics and AI against that loop until it’s fun to play. If you want, I can also map the prototype path from vertical slice to pitch-ready pre-production. Let me know.
$420 USD in 22 days
4.4
4.4

Hello, Steam Sports Game Co-Founder, I'm excited about the prospect of contributing my expertise in 3D animation and modelling to your innovative sports game project. With a solid background in game development, particularly in prototyping and engine integration, I am confident in my ability to assist in building a dynamic, responsive prototype that aligns with your vision. I am proficient in Unity and C++ programming, ensuring I can adapt seamlessly to your preferred engine environment, whether it’s Unreal or Unity. My focus will be on delivering clean, documented code and a robust core loop that makes gameplay engaging and authentic, especially in physics and AI implementation. Let's discuss your project details and timelines further so I can tailor my approach to your needs. I look forward to helping you prototype the next great console sports franchise. Thanks, Gourav What are the specific technical challenges you foresee in integrating real-time physics and AI for online multiplayer modes?
$250 USD in 1 day
3.6
3.6

Hello, your sports game concept sounds exciting, and I’d be glad to help turn it into a playable vertical slice. I have 10+ years of development experience with strong expertise in Unity3D, Unreal Engine, gameplay mechanics, 3D/AR/VR experiences, multiplayer features, UI/UX, backend systems, and scalable production workflows. I can take ownership of the technical side, from setting up a clean Git-based project to building responsive player controls, realistic ball physics, camera logic, basic AI opponents, and a documented roadmap toward full production. For this project, I can work in either Unity or Unreal depending on the best fit for console-readiness, physics performance, iteration speed, and future online play. I focus on clean, maintainable code, reliable communication, and practical engineering decisions that support both prototype speed and long-term production. I’m excited by founder-level collaboration and would be happy to discuss the technical approach, milestones, and timeline for building a strong prototype.
$250 USD in 3 days
3.2
3.2

Hi, I `m Anna. I understand you want to build a playable console sports prototype, and I can deliver it with a clean, practical solution. I will first review your current requirements, existing setup, and any technical limits. Then I will build the main gameplay loop step by step, test the result carefully, and make sure everything works smoothly before delivery. For any custom feature, API, database, or third-party integration, I will also check possible risks early and solve them in a stable way. I have strong experience with Unity, Unity 3D, and Physics for responsive controls, ball feel, AI opponents, and camera logic, so I can help shape the core sport experience into a solid vertical slice. I can complete this with clear communication, clean implementation, and reliable testing. Best regards.
$555 USD in 5 days
2.2
2.2

༺❖༻ Dear Client ༺❖༻ Thanks for posting about my specialist job area. Your required skills perfectly match my experience and work style. I’ve worked on gameplay systems and real-time physics-based mechanics for interactive 3D applications and sports-style simulations, focusing on responsive controls, camera behavior, and smooth moment-to-moment gameplay feel. I understand how to translate design vision into a playable vertical slice that can be iterated into a full production-ready system. I can take ownership of your core gameplay loop and build a solid vertical slice with responsive player input, realistic ball physics, basic AI opponents, and a polished camera system that enhances the feel of the sport on console. I’m comfortable working in both Unity and Unreal, and can structure the project in a way that supports future scaling toward online multiplayer and full certification requirements. I will also ensure clean, well-documented architecture with a clear roadmap from prototype to production, so the transition into full development is smooth and predictable. Given the opportunity, I’m confident I can help turn your concept into a strong, playable foundation for a next-generation sports title. Let’s have a chat to discuss engine choice, technical approach, timeline, and prototype scope so we’re aligned before starting. Best regards
$350 USD in 7 days
2.4
2.4

Hi, I can take ownership of the technical side and deliver a polished vertical slice that showcases the core gameplay loop for your tennis- or golf-style title. With extensive experience in both Unreal Engine and Unity, I can implement responsive controls, realistic ball physics, and engaging AI, ensuring an authentic experience that resonates with players. My approach focuses on clean architecture and maintainability, setting a strong foundation for future iterations. I’ve successfully led similar projects from prototype to production, so I understand the critical path to console certification and the importance of solid documentation and roadmap planning. To align our vision, I’d like to discuss your expectations for player feedback mechanics and any specific performance benchmarks for the ball physics. I’m ready to start immediately to transform your concepts into a playable build that excites both players and investors. Thank you.
$537 USD in 7 days
1.9
1.9

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$500 USD in 7 days
1.9
1.9

Hi, I’m interested in helping build your console sports prototype and taking ownership of the gameplay programming side. I can develop a playable vertical slice with responsive player controls, realistic ball physics, basic AI opponents, camera logic, and a clean Git-based project structure. I’m comfortable working in Unity or Unreal Engine, depending on what best supports future console certification, physics performance, and online multiplayer expansion. My focus would be to first create a strong core loop that feels authentic, fun, and pitch-ready, then document the code and prepare a clear technical roadmap for full production. I’d be happy to discuss the prototype scope, timeline, equity structure, and engine choice in detail. And you can message me for further discussions and process I will unify our game Best Regards
$400 USD in 8 days
1.8
1.8

Hi there, I just read your posting. It sounds like you need an experienced software engineer who can help build, improve, and maintain a reliable solution using 3D Modelling, Game Development, Game Design, Unity 3D, Unreal Engine, 3D Animation, Unity, C++ Programming, Physics and Prototyping. I am a software engineer with 12+ years of experience designing and developing web, cloud, automation, and enterprise applications. I specialize in building scalable, maintainable, and production-ready solutions while ensuring high code quality, performance, security, and long-term stability. I can help review your requirements, identify the most effective technical approach, and implement the solution professionally. Whether the work involves backend development, frontend development, API integrations, cloud infrastructure, databases, automation, AI solutions, troubleshooting, performance optimization, or system architecture, I can help deliver the project successfully. I focus on clear communication, clean code, and practical solutions that align with business goals. My objective is not only to complete the immediate task but also to create a solution that is easy to maintain and extend in the future. Let me know if my profile looks interesting, and we can set up a time to talk. Best regards, Elijah M.
$700 USD in 6 days
1.0
1.0

Hello, Your project immediately caught my attention because it closely matches the type of work I regularly handle. After reviewing the project description for a Steam Sports Game Co-Founder, I understand the scope and objectives, and I am confident in my ability to provide an effective and well-structured solution. I excel in C++ Programming and Unreal Engine, which are critical for building an authentic and fun tennis- or golf-style experience. I understand that achieving the desired outcome for {project_name} requires not only technical execution but also proper planning, communication, and attention to detail. My working methodology includes understanding the complete project scope, creating a structured plan, implementing solutions efficiently, and performing detailed testing. I'm adept at crafting responsive player controls, moment-to-moment ball physics, basic AI, and camera logic within Unreal Engine. I am dedicated to delivering a playable vertical slice with clean, documented code and a clear roadmap. My skills in C++ and Unreal Engine make me an ideal candidate to take ownership of the technical side and build the core loop. I would appreciate the opportunity to discuss the project further and answer any questions you may have. You can view my portfolio here: https://www.freelancer.in/u/bhargav922002
$525 USD in 3 days
0.5
0.5

Hello, Given the project description, it seems apparent that my skills as a Mechanical Engineer may not necessarily align with your specific needs. Though I can't offer experience in gameplay programming for sports videogames, there are key transferable elements in my profile that could be valuable to your project. Allow me to explain. Firstly, my experience and competency in computer-aided design (CAD) software such as SolidWorks and AutoCAD could provide added value to the manufacturing and design aspects of your game development, even if at different stages. Efficiency, practicality, and meticulous attention to detail are inherent qualities of any successful mechanical project, and I believe these traits would translate well into ensuring a smooth technical process within your chosen game development workflow. I also bring along comprehensive exposure to assembling complex machinery with multiple components, an essential part of CAD designing that can potentially improve your game's stability by anticipating and addressing issues beforehand. In a nutshell, while I may not fit the exact requirements for your current opening, I am confident that availing my services will mark long-term positive impacts on your venture. Let's connect and discuss further how to reliably engineer an authentic gameplay loop for a memorable console sports experience! Thanks!
$250 USD in 3 days
0.0
0.0

Wow! This is ideal fit for me Hello, I would like to grab this opportunity and will work till you get 100% satisfied with our work. I'm familiar with this kind of task and have many years of experience on Game Design, C++ Programming, 3D Modelling, 3D Animation, Unity 3D, Physics, Game Development, Unreal Engine, Prototyping, Unity Please come over chat and discuss your requirement in a detailed way. Thank You
$250 USD in 7 days
0.0
0.0

Hi there, A sports game like tennis/golf lives or dies on the feel of moment-to-moment physics, input latency handling, and camera framing—not just basic gameplay logic. The biggest technical risk in a vertical slice is keeping ball physics deterministic and responsive while maintaining consistent player control across frame drops and future network play. I can build the full gameplay core in Unreal or Unity, including player movement, shot timing systems, ball physics tuned for realism + fun, basic AI opponents, and a broadcast-style camera system suitable for console gameplay. I’ll structure the code for future multiplayer expansion and console certification requirements from the start. I’ve built real-time physics-driven gameplay systems and action prototypes where responsiveness and engine-level optimisation were critical. Ready to take ownership of the core loop immediately.
$400 USD in 7 days
0.0
0.0

I understand you're seeking an experienced gameplay programmer to build the core loop and a vertical slice for your new individual-sports title, focusing on responsive controls, authentic ball physics, basic AI, and living-room friendly camera logic. I previously developed a physics-driven arcade sports prototype where precise player input directly translated to satisfying on-screen action, achieving over 10,000 downloads in its first month. My approach will involve using Unreal Engine 5 with C++ for core gameplay systems. I’ll implement a custom character controller prioritizing player feel and direct input response. For ball physics, I’ll leverage UE5’s physics engine with carefully tuned parameters for realistic bounce, spin, and collision detection. Basic AI will be implemented using behavior trees to manage opponent positioning and simple shot selection, and camera logic will be built using Blueprint and C++ for dynamic tracking and sport presentation. How will player progression or customization be factored into the initial prototype's feature set? Ready to start as soon as you confirm scope.
$602 USD in 21 days
0.0
0.0

**DO NOT PAY ME UNTIL I COMPLETE! :)** Hello my valuable client :) I've got 7 years of experience and fully understand what you're looking for—I can definitely hit your timeline. I'll also throw in a year of free maintenance after we're done, and honestly, if you're not happy with the work, don't pay me at all. Just shoot me a message when you're ready and let's get started. I am eagerly waiting for your message. Roman
$250 USD in 5 days
0.0
0.0

Greetings, I see you're looking for a gameplay programmer to help bring your individual-sports game to life. I have experience working at a smaller game studio where we developed a sports title that required creating engaging player controls and realistic physics, much like what you need for your tennis or golf-style game. My approach involves focusing on the core gameplay loop first, ensuring that the player controls feel tight and responsive, while also implementing ball physics that enhance the experience. I’m comfortable with both Unity and Unreal Engine, which allows us to choose the best fit for your project. I also have a solid background in AI, which will help in crafting intelligent opponents to challenge players. I’m excited about the potential of this project and the opportunity to collaborate on building something truly engaging.
$750 USD in 7 days
0.0
0.0

Hi, I work on real-time systems, simulation-heavy ML, and Python backends. I’ve handled latency-sensitive loops, state synchronization, and production reliability. The hard part here is not just feel, but deterministic behavior under varying frame rates and hardware. Ball physics, input timing, and camera logic all interact tightly, and small inconsistencies will break player perception. AI opponents also depend on clean state modeling and predictable simulation. If you’re targeting console later, performance ceilings and certification constraints will shape early decisions. What’s your current target platform and frame budget for the slice? How are you planning to validate “feel” and physics correctness? Do you already have constraints around online play or determinism? Happy to discuss next steps.
$515 USD in 7 days
0.0
0.0

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