
Closed
Posted
My Unity project is running smoothly, but it needs fresh content to keep players engaged. The main task is to design and integrate brand-new levels or environments that fit seamlessly with the existing gameplay loop. Here’s what I have in mind: • Concept, block-out, and final build of several new scenes that expand the current storyline. • Full integration into the project’s scene flow, including lighting, nav-mesh, UI hooks, triggers, and save/load checkpoints. • All assets optimised for the target platforms (mobile and PC), maintaining current frame-rate benchmarks. I already have the core mechanics, scripts, and art direction documented. You’re free to propose outdoor landscapes, indoor spaces, or even fantasy realms—whichever you believe will deliver the strongest player experience while staying performance-friendly. Please share relevant Unity scene work, level design samples, and a brief outline of how you’d approach the build pipeline from concept to final test. Completion is approved when the new environments load without errors in both editor and target builds, pass my playtest checklist, and match existing performance metrics.
Project ID: 40272488
20 proposals
Remote project
Active 13 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs