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I need a lightweight C# component for Unity that I can drop onto a specific GameObject and have it rotate smoothly every frame. The script must expose public fields so I can tweak the rotation axis and speed from the Inspector at runtime. Key points you should cover: • Rotation, not movement or toggling. • Public variables for direction (Vector3) and speed (float) so I can dial in values without opening the code. • Clean, self-explanatory comments that make the logic easy to follow. Attach-ready: I’ll be adding this directly to the target GameObject, so no additional setup or UI hooks are necessary. I’m on a tight same-day turnaround, so please send back a single .cs file that compiles without warnings in the latest LTS version of Unity, along with a quick note confirming any Inspector options you exposed. Unity version: 2021 LTS or newer.
Proje No: 40058702
21 teklifler
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21 freelancer bu proje için ortalama $17 USD teklif veriyor

Hi , I’m a Unity game developer with experience in creating engaging and optimized games for various platforms. I specialize in gameplay mechanics, UI/UX, performance optimization, and multiplayer integration. Whether you need a prototype, a full game, or improvements to an existing project, I can bring your vision to life with clean, efficient code and creative problem-solving. Let’s discuss your project in detail, I would love to collaborate and build something amazing together! Looking forward to working with you.
$25 USD 1 gün içinde
2,1
2,1

I will create a lightweight, plug-and-play Unity C# component that rotates any GameObject smoothly every frame. The script will include clean comments and Inspector-exposed fields for rotation axis and speed, allowing you to tweak behavior instantly without touching code. It will be fully compatible with Unity 2021 LTS+ and require no extra setup—just attach and use. I can deliver the final .cs file today.
$29 USD 2 gün içinde
1,7
1,7

Hello , I can deliver this code to you within one hour and also provide you good code comments so you can understand them and easily use that code as a drag and drop component in unity can we start ? Regards, Ahmed Asif
$10 USD 1 gün içinde
0,0
0,0

Hello! I can deliver a lightweight Unity C# component that smoothly rotates any GameObject every frame with fully adjustable Inspector controls. I will provide a single .cs file that: • Rotates (not moves) the target object using a configurable Vector3 rotationAxis and float speed • Exposes both fields as public (Inspector-editable at runtime) • Includes clean, self-explanatory comments • Compiles without warnings in Unity 2021 LTS+ • Requires zero extra setup—attach to the target GameObject and it works
$16,50 USD 3 gün içinde
0,0
0,0

i can do
$20 USD 1 gün içinde
0,0
0,0

Hello! I can deliver exactly what you need within the same day. I’ve already prepared a clean, lightweight C# component that rotates any GameObject smoothly every frame. It includes: ✔ Public Vector3 axis and float speed exposed directly in the Inspector ✔ Smooth, frame-rate-independent rotation ✔ Clear, professional comments ✔ Zero setup required — just attach to any GameObject ✔ Fully compatible with Unity 2021 LTS and newer Here is the code I will provide you, polished and ready as a standalone .cs file, with no warnings and perfect Inspector integration. I can also include small extras (optional): global/local rotation toggle, easing curves, custom editor, or gizmos — at no extra cost. I can start immediately and deliver everything quickly. Looking forward to working with you!
$10 USD 1 gün içinde
0,0
0,0

I’m the best person to build this component for you because I write clean, lightweight Unity scripts that do exactly what they’re supposed to without extra setup or clutter. I know how to implement smooth per-frame rotation in update, and can easily expose intuitive public fields for axis and speed for you, making the script as modular as you would like.
$20 USD 7 gün içinde
0,0
0,0

I can send you the script in 30 minutes after we agree on work! This is a pretty simple job; there are multiple ways to rotate an object in Unity, but I know that rotation stuff with Quaternions can get confusing real fast. Let's have a quick chat for more!
$15 USD 1 gün içinde
0,0
0,0

I've finished your request. This video shows the script you want in action. https://www.freelancer.com/portfolio-items/11157232-smooth-object-rotation-script It works on any version of Unity. All you need to do is drop it on any GameObject you want. You can have the script today.
$15 USD 1 gün içinde
0,0
0,0

I am currently working on something similar for my game. I think with a few tweaks, I can get it ready for you in no time.
$10 USD 1 gün içinde
0,0
0,0

Hello i think i can help you with your problem , if you check my git hub i will see that some of my projects using movement or rotation abilities in 3d space
$20 USD 1 gün içinde
0,0
0,0

Hi there, I can deliver a lightweight, attach-ready C# script for Unity that rotates a GameObject smoothly every frame. Deliverables: Continuous rotation only (no movement or toggles) Exposed Public Inspector fields Clean, readable comments explaining the logic Single .cs file, no setup beyond attaching it Compiles without warnings on Unity 2021 LTS or newer Turnaround: Same day as Project award Ready to proceed immediately. Regards, Priyansh Kashyap
$10 USD 1 gün içinde
0,0
0,0

I can quickly make this for you (i can do it in 10 minutes). And you can review. If you don't like it you can explain what you want me to change.
$10 USD 1 gün içinde
0,0
0,0

I have 10 Years experience in unity. This is easy for me. Please give me opportunity. I hav developed 150+ games
$20 USD 1 gün içinde
0,0
0,0

Jaipur, India
Eyl 30, 2022 tarihinden bu yana üye
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