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I’m ready to connect via AnyDesk / Parsec and would like you to jump in within 30 minutes of accepting the job. My Unreal Engine project is already on 5.6 and my main character has finished walking and running animations in FBX format. What I need is the full round-trip: create a clean Animation Blueprint, wire up state machines and blend spaces for walk-run, integrate the existing assets, and make sure the character transitions smoothly in-game. Scope • Remote session only; I will share the project folder and stay available for testing on my end. • You set up both the Animation Blueprint and all asset links, then drive the character in PIE so we can confirm speed-based blends and direction changes work. • Before we close, hand over the updated .uasset files and a short note of any new input mappings or parameters you added. Acceptance The character should move through idle, walk, jog, and sprint seamlessly with no pose pops, and the Blueprint must compile with zero warnings. If you’re confident with UE 5.6 animation tools and can start right away, let’s get this running.
Proje No: 40056136
6 teklifler
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6 freelancer bu proje için ortalama $27 USD teklif veriyor

Hello there, I would love to assist you with the setting up of your animation blueprint. Please feel free to reach out to me.
$60 USD 7 gün içinde
2,4
2,4

I appreciate the opportunity to work on your Unreal Engine 5.6 animation integration project. Your need for a clean Animation Blueprint with seamless, well-structured state machines and blend spaces to ensure smooth character transitions is clear. I may be new to Freelancer, but I bring solid experience with Unreal Engine animation systems, state machine setup, and Blueprint integration. I understand the importance of a professional, user-friendly workflow that compiles without warnings and ensures enhanced in-game performance. I’d love to dive deeper into your project and see how I can help. Regards, Blaze Nicholas
$14 USD 14 gün içinde
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Hello, As an experienced professional in UE 5.6, I have logged many hours working with the Animation Blueprint component and am well-versed in wiring up state machines and blend spaces to ensure smooth transitions and eliminate pose pops. Moreover, my proficiency extends to integrating assets perfectly into the Engine. By choosing me, you can be certain of a clean Animation Blueprint with zero warnings that fully meets your character's movement requirements. In addition to my strong technical skills, I demonstrate an extraordinary commitment to client satisfaction. To guarantee this project reflects your vision completely, I will schedule a remote session via Anydesk/Parsec within 30 minutes of accepting the job. You can share your project folder with me for seamless collaboration, while I will drive the character in PIE and ensure everything works as expected. I value clear communication throughout the process, so before we close, I will hand over not just the updated .uasset files but also a concise note on any new input mappings or parameters that were added. Hiring me ensures you work with a professional who completes tasks accurately, securely, and on time without compromising quality. Reach out to me now, and let us get started on actualizing your vision in Unreal Engine 5.6! Thanks!
$25 USD 3 gün içinde
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As an experienced creative professional, I've spent years honing my skills in various design industries, including 2D Animation and Game Design. I have extensive knowledge of UE, including the specific version you require (5.6), thanks to my experience with other clients. Having me on board for your project means gaining not only a professional with technical expertise, but also a collaborator who values clear communication and quick turnarounds. You can expect unwavering availability over the remote session – I'll be there within 30 minutes as requested and will ensure that your character transitions seamlessly and smoothly through all required animations. sidra s
$20 USD 7 gün içinde
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Hi there, It's clear you're looking to streamline the animation process for your Unreal Engine 5.6 project, ensuring your character moves fluidly through various states such as idle, walk, jog, and sprint. This is an essential step to elevate your project, and I understand how vital it is for the animation blueprint to function seamlessly without any warnings or hitches. I can help you create a robust Animation Blueprint tailored to your needs. By setting up the state machines and blend spaces, I will ensure smooth transitions and integrating your existing FBX assets into the blueprint for a cohesive movement experience. With a focus on clarity and collaboration, I’m ready to jump on a remote session via AnyDesk or Parsec right away so we can closely work together to test and validate each aspect in real-time. This way, we can make adjustments as needed to achieve the best results. What specific features or details do you have in mind for the animation transitions? https://www.freelancer.com/u/proggon Best regards, Wahaj Barlas.
$20 USD 7 gün içinde
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I appreciate the detailed scope of your project, and my expertise is perfectly aligned to deliver the specific project outcome you require. Your need for a seamless, professional, and user-friendly Animation Blueprint with integrated state machines and blend spaces for walk-run transitions matches my experience with Unreal Engine 5.6 animation tools. My team and I can ensure clean asset integration and automated, smooth character transitions, matching your requirement for zero pose pops and warning-free compilation. While I am relatively new to Freelancer, I have tons of experience and have done other projects on other platforms involving Unreal Engine animation systems and Blueprint setups. Is there anything you would like to discuss about your project that you haven't added in the job description? Regards, Bjork Bronkhorst
$23 USD 7 gün içinde
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