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Conception de la Map (World Building) L'objectif est de créer une base solide ("Vertical Slice") qui sera étendue après le lancement. La priorité est donnée à trois zones distinctes : • Village de Konoha : Le village caché des feuilles et ses forêts environnantes. • Village de Suna : Le village caché du sable avec ses zones désertiques. • Zone Neutre : Une vaste zone de transition entre les deux villages pour les rencontres et les quêtes. 2. Développement Technique (C++ & Blueprints) Mise en place des mécaniques fondamentales de gameplay : • Systèmes de Ressources : Gestion de la Santé, du Chakra et mécaniques de recharge (méditation/concentration). • Mouvements Avancés : Système de "Saut de Chakra" (dash), double saut et déplacements sur les surfaces verticales. • Combat (Taijutsu) : Système de combos au corps à corps fluide. • Système de Jutsus : Architecture de base pour lancer des techniques (Input, coût en chakra, effets). 3. Graphismes, Animations & VFX • Animations : Création d'un set d'animations dynamiques pour le combat et les déplacements ninja. • VFX : Effets visuels pour le chakra, les explosions et les premiers Jutsus élémentaires. Objectifs à Long Terme (Full Production) Si les compétences le permettent, le projet prévoit d'intégrer : • Combat Avancé : Intégration d'armes (Katanas, Kunais, Shurikens) et de styles de combat variés. • Hérédité & Clans : Création des Kekkei Genkai et des arbres de compétences spécifiques aux clans. • Systèmes RPG : * Character Creator : Personnalisation complète du ninja. • UI/HUD : Interface immersive et fonctionnelle. • Multijoueur : Intégration d'un Chat de Proximité (Voix) avec atténuation sonore selon la distance.
Project ID: 40432662
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Active 3 days ago
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9 freelancers are bidding on average €1,144 EUR for this job

Hello; We are interested in your Développement D'un jeu naruto Unreal Engine project. We are a professional team of expert architects from all over the world. Our team offers the highest quality and most effective projects with over 14 years of experience and works with a focus on 100% customer satisfaction. When you choose us, you will have a final delivery that exceeds your expectations. We look forward to working with you! Take a look at our past work on our portfolio: https://www.freelancer.com/u/worldarcpart Kind Regards WORLD ARCHITECTURE PARTNERS
€8 EUR in 1 day
6.3
6.3

Hello, I understand that the project involves developing a Naruto game using Unreal Engine. The focus is on creating a solid base with three main areas: Konoha Village, Suna Village, and a Neutral Zone for encounters and quests. With expertise in 3D Animation, 3D Rendering, and 3D Modelling, I am confident in handling the World Building aspect and implementing technical development using C++ and Blueprints for gameplay mechanics like resource management, advanced movements, combat systems, and jutsu abilities. Please find my portfolio here: https://www.freelancer.com/u/Neelamr1991 I ensure effective communication throughout the project and am excited to collaborate on this immersive game development endeavor. Looking forward to discussing the project details further. Best regards, Neelam R.
€1,300 EUR in 3 days
4.3
4.3

With our extensive experience in video editing, 3D modeling, and animation, we believe that our team will be the perfect fit for your Naruto game project. We understand the need for a solid base which can be expanded upon post-launch, giving priority to key zones like the Konoha Village, Suna Village, and Neutral Zone. We are proficient in intricate technical development - using C++ & Blueprints - and can create fundamental gameplay mechanics such as resource management systems (health, chakra), advanced movement mechanisms (Chakra jump), and various combat functionalities. But our skills go beyond just the technical aspects. We can also help bring in other crucial elements to make your game truly immersive. Our proficiency in Animations and VFX will ensure dynamic ninja-combat movements and stunning visual effects for chakra, explosions, etc. Moreover, if the project scales further to accommodate Advanced Combat technique (including weapons such as Katana, Kunai, Shuriken) and unique RPG elements like individual clan-specialization system or a comprehensive User Interface (lets not forget potential local voice chat with sound attenuation over distances) or a fully realized Character Creator - then we can confidently assure you of our time-tested excellence. I'm excited to be part of this ambitious project! Let's bring Naruto alive through every aspect-video direction-animation-tone generation-everything!
€8 EUR in 1 day
5.3
5.3

Hi there, I am an experienced 3D Animator who specializes in bringing ideas to life with high-quality 3D animation videos tailored to your unique needs. i offer 3D Animation Video, 3D Character Animation, 3D Commercial Animation, 3D Character Design, Explainer Video, 3D Cartoon Video and many more... I have 10 years of experience in Animation, Script, and Edition. With a strong passion for creativity and a keen eye for detail, I bring to life vibrant illustrations and smooth animations that capture the attention of viewers. My expertise in traditional and digital media, combined with my exceptional communication skills, makes me a reliable and collaborative partner for any project. You can check an example of one of those projects in my portfolio here: https://www.freelancer.com/u/Vsion2 I have completed 400+ projects with a 100% Positive Rating, If you are looking for Quality work, look no further. I am always available 24/7 to help employers without limitations, and delivery is guaranteed on time. If you have any questions or special requirements, Kindly leave a message through the message function for further information, We would be very happy to have the chance to assist you further with your project Best Regards Alema Akter
€30 EUR in 1 day
4.5
4.5

As a passionate software engineer with proven experience in various technologies, primarily Unreal Engine and C++, I am confident in my ability to turn your Naruto game vision into a reality. My proficiency in World Building and leveraging the power of Unreal Engine can ensure the creation of immersive and engaging areas including Konoha, Suna, and the Neutral Zone. In addition to this, I bring advanced technical skills such as creating resource systems, advanced character movements like Chakra Dash and double jumps, fluent combat mechanics, Jutsu techniques, and solid understanding of C++ & Blueprints for development. My holistic skill set extends into Graphic Design, Animation and Visual Effects, which is vital for bringing Naruto's dynamic ninja capabilities to life. While I had extensive experience working on user management systems and admin dashboards using Java (AWT/Swing), I believe it has situated me well to deliver your long-term goals in areas such as Advanced Combat integrating different weapons and fighting styles, RPG game mechanics with Kekkei Genkai and clan-specific skill trees. My experience with building interactive user interfaces(HUD) and multiplayer integration with voice proximity chat attenuated for varying distances bedecked me for completing this incredible project. Why be contented? Give it a shot!
€199.99 EUR in 30 days
0.0
0.0

As a Senior Full-Stack Engineer with over a decade of experience in game development, I bring a unique blend of technical savvy and creative problem-solving to your Naruto project. My deep understanding of full stack technologies/tools, including C++ and Blueprints, positions me perfectly for the World Building and Technical Development aspects. I have worked extensively with Unreal Engine, both developing core gameplay mechanics (like what you specified for health and chakra management) and creating immersive graphics/animations (a perfect fit for your VFX and animated combat). But my value goes beyond just meeting your immediate requirements. I believe in building scalable and robust systems that can accommodate your long-term vision. From integrating weapons and varied combat styles, to implementing inheritance & clan systems, comprehensive UI/HUDs and even multiplayer features like Proximity Chat, I have a proven track record of delivering on projects of similar scope. Choosing me means you're getting not just a team member but also a leader who can drive the using industry best that can transform this 'Développement d'un jeu Naruto' not only as something enjoyed by your user, but also something that wows from code quality perspective too! Let's turn this project into an exciting reality!
€2,500 EUR in 7 days
0.0
0.0

✅✅ It’s My Best Pleasure to SUPPORT You ✅✅ €2,500 EUR (fixed) | ⏱ 2 semaines pour vertical slice Unreal Engine, gameplay C++, animations & world building Portfolio: https://www.freelancer.com/u/photop2 Avec une forte expérience en Unreal Engine, C++, Blueprints, gameplay systems, world building, animation et VFX temps réel, je peux construire une base solide et évolutive pour votre projet inspiré de l’univers ninja avec une architecture prête pour la full production. World Building & Vertical Slice • Création des zones Konoha, Suna et de la zone neutre avec level design cohérent et immersif • Intégration des environnements, transitions, exploration et premières quêtes • Structure optimisée pour futures extensions du monde et contenu RPG Gameplay Systems & Combat • Développement des systèmes Santé, Chakra et recharge par méditation/concentration • Implémentation des déplacements avancés : dash chakra, double saut et déplacements muraux • Création du système de combat Taijutsu avec combos fluides et architecture de Jutsus scalable Animations, VFX & Architecture Future • Création d’animations dynamiques pour déplacements et combats ninja • Effets VFX pour chakra, explosions et techniques élémentaires • Préparation technique pour futures fonctionnalités : armes, clans, Kekkei Genkai, RPG systems et multijoueur vocal Pier M
€2,500 EUR in 14 days
0.0
0.0

Bonjour, Merci pour la présentation du projet. Votre vision d’un RPG multijoueur ninja avec exploration, combat et progression correspond parfaitement à l’expertise de notre équipe. Nous sommes une équipe composée de : • Développeurs Unity • Développeurs Backend • Ingénieurs DevOps • Data Analysts Nous pouvons intervenir sur : - Création des zones Konoha, Suna et Zone Neutre - Systèmes Santé / Chakra - Dash, double saut et déplacements muraux - Combat Taijutsu fluide - Architecture modulaire des Jutsus - Synchronisation multijoueur - VFX Chakra et animations ninja Notre équipe backend et DevOps peut également mettre en place une infrastructure serveur scalable, des pipelines CI/CD et préparer les futures fonctionnalités multijoueurs comme le chat vocal de proximité. Nous avons l’habitude de développer des systèmes évolutifs permettant d’étendre facilement le projet vers : - Combat avancé avec armes - Clans & Kekkei Genkai - RPG & Character Creator - UI/HUD immersive - Systèmes live-service Nous serions ravis d’échanger davantage sur le Vertical Slice, l’architecture technique et les objectifs de production. Cordialement, coconutgamers
€1,254 EUR in 7 days
0.0
0.0

Monteux, France
Member since Nov 21, 2025
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