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Urgent Project

In a scene, where you have at least two 3D objects, each object has different color. Assume the objects are opaque. The objects could be any 3D objects such a sphere, a cube, a cone or pyramid etc..

Q1: Write a program to perform the basic ray tracing of a scene, which has the z-buffer and the color-buffer.

Your output must show the scene before and after the z-buffer algorithm is implemented.

Q2: Write a program to perform the ray-casting algorithm, which going to update the pixel color without having any buffer.

Your output must show the scene before and after the z-buffer algorithm is implemented.

Beceriler: C# Programlama

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( 0 değerlendirme ) Saudi Arabia

Proje NO: #4420587

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k0der

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in 3 gün içinde50$ USD
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