Hi,
I am specialized in 3D Character Modeling and Texturing. I have more than three years of experience in video games, miniatures, AR, VR, and product design. Please find below more information about my experience:
- Solid experience with 3ds Max.
- Experience in creating textures with Substance Painter, Zbrush and Photoshop.
- Experience in digital sculpting with Zbrush.
- Specialties: 3D Modeling, UV mapping, digital sculpting, retopology, texture baking, texturing, lighting and rendering.
- Render engines: Marmoset Toolbag and IRay (Substance Painter).
Please, don't hesitate to contact me if you have any questions.
Regards,
Carlos