Finished Works
As a freelance artist at Smite Entertainment i was responsible for model from concept sketch of Adrian Smith The Behemoth , a hulking mutant deformed by insane screams of the Nihilum and the toxic steams that seeps into the city through cracks in the lowest floors of the Hive city . this model going to be used for the in-game purpose , promotional art and interface animations . I used Maya for the body base mesh and other parts , Zbrush for sculpting and poly painting Photoshop with Bodypaint for texture , render with Mental Ray . post was done by Galit Weisberg , a good friend of mine http://www.galitweisberg.com/ Hope you like it !.
About Me
I'm self-taught 3D artist specialized in character modeling and texturing. I started my career working as a generalist on different company's associated with games , film , commercials and other entertainment industries , while continuing to develop my personal portfolio based on high resolution characters . I have around 5 years of experience in the industry of 3d animation .
$ 25 USD/hr
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