KEŞFEDİN


0,0
0,0
0%
$50 USD / Saat
・

United Kingdom (9:43 ÖS)
・
Temmuz 24, 2007 tarihinde katıldı
$50 USD / Saat
・
Experienced Researcher with a demonstrated history of working in the information technology and services industry. Skilled in MSSQL and MySQL Databases, C#, Data Warehousing, building automation and integrating systems, Strong research professional with a Master’s Degree.
Doğrulamalar
Telecom datawarehouse automation
Telecommunication OCS/Switch Files monitoring
Telecom datawarehouse automation
Telecommunication OCS/Switch Files monitoring
Burada hiç değerlendirme yok!
Tecrübe
Graduate Teaching Assistant
Eyl, 2017 - Ağu, 2020
•
2 yıl, 11 ay
Edge Hill University
Eyl, 2017 - Ağu, 2020
•
2 yıl, 11 ay
Teaching undergraduate computer science students Working on my PhD
Eyl, 2017 - Ağu, 2020
•
2 yıl, 11 ay
IT Consultant
Şub, 2015 - Ağu, 2017
•
2 yıl, 6 ay
INTU-IT Ghana
Şub, 2015 - Ağu, 2017
•
2 yıl, 6 ay
Developing mobile, web and desktop applications with C#, Xamrin, .Net Core, Microsoft SQL
Şub, 2015 - Ağu, 2017
•
2 yıl, 6 ay
IT Consultant
Tem, 2014 - Ağu, 2015
•
1 yıl, 1 ay
Sybrin Systems
Tem, 2014 - Ağu, 2015
•
1 yıl, 1 ay
Developing banking applications with C# and Microsoft SQL Server
Tem, 2014 - Ağu, 2015
•
1 yıl, 1 ay
Eğitim
Staffordshire University
2013 - 2014
•
1 yıl
Msc Computer Science

United Kingdom
2013 - 2014
•
1 yıl
'Kwame Nkrumah' University of Science and Technology, Kumasi
2004 - 2008
•
4 yıl
BSc Computer Science

Ghana
2004 - 2008
•
4 yıl
Yayımlar
Tagged-ICP: An Iterative Closest Point Algorithm
Irish Machine Vision and Image Processing- IMVIP
A variant of the ICP algorithm for matching 3D protein structure shapes written with C# and visualised with Unity3D
Virtual Reality: A literature review and metrics-based classification.
Computer Graphics & Visual Computing - CGVC -EUROGRAPHICS
This paper presents a multi-disciplinary overview of research evaluating virtual reality (VR). The main aim is to review and classify VR research based on several metrics: presence and immersion, navigation and interaction, knowledge improvement, performance and usability. With the continuous development and consumerisation of VR, several application domains have studied the impact of VR as an enhanced alternative environment for performing tasks.