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$35 USD / Hour
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United Kingdom (6:22 AM)
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Joined on July 2, 2012
$35 USD / Hour
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Rivermill Studios is dedicated to producing high quality art assets for your project: o Creating real time visual effects using multiple techniques including particle systems, animation and scripting. o Producing dynamic physics simulations. o 3D modelling of environments and objects at both high and low polygon detail levels. o Lighting of environments, both with lightmaps and real-time lights. o 3D rendering of environments and assets to photo-real quality. o Using photogrammetry to capture realistic 3D assets and then processing them to create workable game-ready models. o Video editing
Verifications

50A, Roland Road - Living Room

50A, Roland Road - Kitchen

50A, Roland Road - DVDs

50A, Roland Road - Fridge

50A, Roland Road

50A, Roland Road - Living Room

50A, Roland Road - Kitchen

50A, Roland Road - DVDs

50A, Roland Road - Fridge

50A, Roland Road
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Experience
3D Artist
May, 2010 - Present
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16 years, 1 month
Rivermill Studios
May, 2010 - Present
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16 years, 1 month
During the last five years I have enjoyed specialising in VFX; as well as continuously creating effects packs for the Unity Asset Store (I’ve currently built and published nearly 200 asset packs and am consistently in the top 10 sellers on the store), I’ve worked with a variety of companies including Creepy Jar (Green Hell), Near Light (a currently unannounced children’s game) and The Aristocrats (a currently unannounced sci-fi RTS game) on their VFX.
May, 2010 - Present
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16 years, 1 month
Senior Environment Artist
May, 2000 - Apr, 2010
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9 years, 11 months
Sony Computer Entertainment Europe
May, 2000 - Apr, 2010
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9 years, 11 months
Worked at Sony as a senior environment artist on a number of titles, including The Getaway, The Getaway: Black Monday, The Getaway 3, 24: The Game and Playstation Home.
May, 2000 - Apr, 2010
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9 years, 11 months
Education
BA (Hons) Computer Visualistation & Animations
1996 - 1999
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3 years
1996 - 1999
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3 years