I offer strong 6 years working knowledge in C/C++, Direct X, Win32, and MFC gained during development of a 3D engine and interactive educational tools. Possess excellent 2 years experience in Unity 3D Game Engine graphic, math and game physics skills such as character animations, camera, sound effects, terrain rendering, matrices and vector calculations, collision detection, spatial partitioning, gravity and momentum computations, etc. Also has experience in AI programming such as path finding, decision making, state machines and way point networks exclusively designed and implemented for Unity. Also own Unity pro.