Poland içinde işe alınmak üzere 3ds Max Animators
2 sonuç gösteriliyor
Sponsorlu Freelancerlar
-
I'm a self learner, and I'm constantly combining doing the best work for my clients, with learning and improving my skills. I've 5+ year experience in Python. I specialize in: - Python programming - Web Scraping, Data extraction, Automated file downloading (as well as using ip-rotation and user-agent rotation) -...I'm a self learner, and I'm constantly combining doing the best work for my clients, with learning and improving my skills. I've 5+ year experience in Python. I specialize in: - Python programming - Web Scraping, Data extraction, Automated file downloading (as well as using ip-rotation and user-agent rotation) - React applications - FastAPI applications - Django/Flask web application development - Selenium Webdriver (web automation, scraping) - HTML/CSS (Tailwind, Bootstrap) - processing of Excel / CSV / XML / JSON / PDF files... - MySQL, PosgreSQL Feel free to contact me with any questions or ideas. Thanks! Artsiom https://www.linkedin.com/in/artsiom-kunitsyn-044664119/ daha az
kunitsynartem
adlı kullanıcıyı işe alın
-
Hello! I'm 3D artist with experience in 3D modeling of environments, assets for mobile games. Strong problem-solving skills that span different aspects of the pipeline in game industry. In addition, I have experience in visualization of interior, furniture, household item, electronics. Soft: Blender, Zbrush,...Hello! I'm 3D artist with experience in 3D modeling of environments, assets for mobile games. Strong problem-solving skills that span different aspects of the pipeline in game industry. In addition, I have experience in visualization of interior, furniture, household item, electronics. Soft: Blender, Zbrush, Marmoset, Substance Painter, Unreal Engine. Additional software: Adobe Photoshop, Adobe Illustrator, After Affect. My skills: - creation of game ready models (geometry optimized model) adapted for Unreal Engine; - polygonal modeling: creation of 3D models of various complexity (high-, low-poly); - hard surface modeling; - sculpting (high-resolution modeling); - retopology (create clean, low-resolution game topology); - UV mapping; - baking; - texturing, materials; - creating static renders, short animation. - project management in the required visual style. Vast knowledge of the Unreal Engine. Solid understanding of the pipeline of importing assets from 3D modeling. Experience creating: shaders, collisions, LODs, folliage and landscape (height map). Setting up the lighting in the scene. Soft: Blender, Zbrush, Marmoset, Substance Painter, Unreal Engine. Additional software: Adobe Photoshop, Adobe Illustrator, After Affect. About me: Performing work tasks responsibly and on time. I fully focus on the work I'm doing. Trying to find a solution to the problem quickly. I’m constantly improving and raising the level of my knowledge and skills in the field of modeling. Ready to learn during work and on my own. Love being active at work and in life. daha az
v3r0nya7
adlı kullanıcıyı işe alın