Basic Clean up and Facial animations for Mocap Data
$250-750 SGD
Teslim sırasında ödenir
Objective: Add basic finger gesture and facial animation with the same quality level as the template provided. Also avoid any hand mesh intesection that might occur.
Details: 1)30s - 45s of 5 clips recorded data of a male character.
2)Use the rig provided to do the animation
3)Hand animations should relate to the body language and gesturing of the character
3)Facial animation needs to match the voice and emotion from the audio.
4)Audio will be provided for all 5 clips.
Attached files: 1)Zaki.mov- the mocap data recieved
2)Zaki_Intro.mp4- Cleaned version
Software Requirments: Maya
Deadline: 23rd Jan 2020
Proje NO: #23367265
Proje hakkında
Seçilen:
Hi there I Am Professional 3D Artist and 3D Animator expert in autodesk maya. I have worked in many projects as freelancer, check my profile and message me now to start your work Relevant Skills and Experience Per Daha Fazla
Bu iş için 13 freelancer ortalamada $778 teklif veriyor
Hello, We are a team with more than 17 years of experience in animation and 3D realistic visualization. We can help with cleaning up the Mocap Data. You can read about our clients' feedback and check our portfolio h Daha Fazla
Hello We have reviewed the Facial animations for Mocap Data project brief and are interested in working with you. Please contacting us so we can discuss this project in more detail. We have over 15 years of experience Daha Fazla
Hi there, Let me help you with that. I have done much work of 3D cleanup. Can we discuss it in detail through the chat? Let's discuss the cost and timeline through the chat so we can proceed further. Best Regards A Daha Fazla
Thank you for reviewing my proposal I am professional 3D Technical director and CG supervisor. I have done many mocap cleanup's. I reviewed the two clips and the work seems fairly straight forward. I have a couple o Daha Fazla
hi, I have read the details of the project, I have a lot experiences for civil engineering, structural engineering, Building architecture Interior design, product design, 3D modeling and rendering. I use almost 3D sof Daha Fazla