3D Rigging is the art of preparing a 3D character model for animation. Through the process of rigging, the artist implements a series of controls, called "bones" which can be used to move and manipulate the 3D model as if it were a puppet. This allows for a 3D model to be posed for still images as well as put into motion for animating. By creating an armature or rig, an animation artist is able to control a digital object as if it were made of rubber or string.

A great advantages of using 3D rigging is that once it has been set up, many animations can be achieved with a few clicks or keyframes, while still leaving room for the more complex movements should the project require them. The bones in the skeleton are connected directly to the 3D model’s geometry and deform its vertices accordingly, which means that any pose achievable with real-life puppetry can now be simulated in computer imagery with ease.

Heres some projects that our expert 3D Rigging Artist made real:

  • They attached Unreal 5 character skeleton for pre-existing 3d models so they can be used for animations.
  • They outputted videos from fbx files.
  • They skinned characters and their associated weightpaint and rig was created.
  • A Malaysian Muslim girl model with clothing, rigging and simple animation was created.
  • They fixed broken characters rigs for Maya 2023 .
  • The pose of pre existing rigli character in Maya was changed.
  • For Unity platform they modeled and rigged a simple character, ready to be used.
  • They added armature rigs from one character model to two other similar models.
  • Created 3D modeled plus Funko Characters as requested by clients

These rigs have been used by clients across many sectors such as : advertising, games development and virtual reality experiences. With expert knowledge in modelling , rigging, and texturing our team can bring any project to life through animation.

We invite potential clients to post their project on Freelancer.com and hire our expert 3D Rigging Artist will turn their imagination into virtual reality!

Müşterilerimiz, 3D Rigging Artists freelancerlarımızı 20,565 değerlendirme içinden 5 üzerinden 4.9 ile derecelendirdi.
3D Rigging Artists İşe Alın

3D Rigging is the art of preparing a 3D character model for animation. Through the process of rigging, the artist implements a series of controls, called "bones" which can be used to move and manipulate the 3D model as if it were a puppet. This allows for a 3D model to be posed for still images as well as put into motion for animating. By creating an armature or rig, an animation artist is able to control a digital object as if it were made of rubber or string.

A great advantages of using 3D rigging is that once it has been set up, many animations can be achieved with a few clicks or keyframes, while still leaving room for the more complex movements should the project require them. The bones in the skeleton are connected directly to the 3D model’s geometry and deform its vertices accordingly, which means that any pose achievable with real-life puppetry can now be simulated in computer imagery with ease.

Heres some projects that our expert 3D Rigging Artist made real:

  • They attached Unreal 5 character skeleton for pre-existing 3d models so they can be used for animations.
  • They outputted videos from fbx files.
  • They skinned characters and their associated weightpaint and rig was created.
  • A Malaysian Muslim girl model with clothing, rigging and simple animation was created.
  • They fixed broken characters rigs for Maya 2023 .
  • The pose of pre existing rigli character in Maya was changed.
  • For Unity platform they modeled and rigged a simple character, ready to be used.
  • They added armature rigs from one character model to two other similar models.
  • Created 3D modeled plus Funko Characters as requested by clients

These rigs have been used by clients across many sectors such as : advertising, games development and virtual reality experiences. With expert knowledge in modelling , rigging, and texturing our team can bring any project to life through animation.

We invite potential clients to post their project on Freelancer.com and hire our expert 3D Rigging Artist will turn their imagination into virtual reality!

Müşterilerimiz, 3D Rigging Artists freelancerlarımızı 20,565 değerlendirme içinden 5 üzerinden 4.9 ile derecelendirdi.
3D Rigging Artists İşe Alın

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    15 iş bulundu

    I need a production-ready robotic welding arm built in Blender that I can drop straight into an industrial-simulation scene for unreal engine . The model should sit in the “moderate detail” sweet spot: clean, believable geometry with sensible poly counts, visible joints, cabling and a realistic torch head, but without the ultra-fine nuts-and-bolts treatment that would bloat file size. Please rig the arm so every axis of motion is functional—base rotation, shoulder, elbow, wrist, and torch swivel—and then create a short, looping cycle that shows a full weld sequence: move into position, strike arc, trace a seam, retract, and reset. All pivots have to align with real-world kinematics so the animation can be retimed later without drifting. PBR materials matter becaus...

    €55 Average bid
    €55 Ortalama Teklif
    4 teklifler

    I have sixteen low-poly humanoid models, all clean and finalised as FBX files, that now need full production-ready skeletons for a mobile video game. The core objective is fluid body mechanics—walk, run, jump, attack, pick-up and idle loops must look natural on mid-range phones without taxing performance. Workflow expectations • You may use Maya, Blender or any comparable DCC, but the final delivery must import seamlessly into Unity’s Humanoid system (generic rig also acceptable if it stays mobile-friendly). • Consistent joint naming and hierarchy across all sixteen characters is essential so one animation set can drive every model. • Weight painting should minimise deformation on elbows, knees, shoulders and fingers; no obvious clipping when limbs reach...

    €110 Average bid
    €110 Ortalama Teklif
    12 teklifler

    I’m taking my current 2D battle-arena game into full 3D and need a skilled collaborator to make the jump visually stunning. The move is all about giving players a richer, more immersive look and feel. IMPORTANT: Please only make the proposal whether you can really delivery exaclty like in the reference picture. Scope • Build a realistic visual style throughout the arena. • Prioritise three key areas: 1. Character models – believable proportions, clean topology and animation-ready rigs. 2. Environment and scenery – modular architecture, terrain, props and atmospheric lighting that sell the setting. 3. Special effects and animations – impactful VFX (explosions, energy bursts, particle trails) and fluid combat animations that match the new mod...

    €447 Average bid
    €447 Ortalama Teklif
    30 teklifler

    I’m producing an upbeat cultural showcase and need the entire character-animation side handled in full CGI. The final piece is meant purely for entertainment, so the movement, expressions, and overall energy have to feel lively and audience-friendly. Here’s where things stand so you can jump straight into production: • A rough storyboard, timing sheet, and the music track are ready. • Style references highlight vibrant festival colours, traditional costumes, and exaggerated dance poses. • The runtime will sit at roughly three minutes once edited. Your role covers modelling, rigging, and animating the central performers, then lighting and rendering the finished shots. Whether you prefer Maya, Blender, Cinema 4D, or a similar 3D package is up to you—j...

    €225 Average bid
    €225 Ortalama Teklif
    13 teklifler

    I’m building a real-time animation pipeline for an upcoming videogame and now need several production-ready rigs created directly in Blender. Scope of work – Mammals: 4 Horses, 4 Cattle, 4 Sheep – Chicken, Pigeon, Duck, Raven Each armature must be cleanly organised, game-efficient and fully compatible with the latest stable release of Blender. I’ll be importing the animations into Unity, so predictable bone naming and non-destructive constraints are important. Key expectations • Body controls: IK / FK switching for limbs, stretch-free spines, anatomically correct neck and tail chains where relevant. • Deformation: tidy weight painting with no collapsing joints; edge-loop friendly for my low-poly meshes (already modelled). • Animation-frie...

    €473 Average bid
    €473 Ortalama Teklif
    53 teklifler

    Je cherche un animateur 3D talentueux pour une série d’animation réaliste. L’animateur devra donner vie à des personnages humains à travers des actions quotidiennes, des scènes de combat et de la danse. Compétences et expériences idéales : - Maîtrise de logiciels d'animation 3D (e.g., Maya, Blender) - Expérience dans l'animation de mouvements humains réalistes - Solide compréhension de l'animation de la danse et des séquences d'action - Portefeuille démontrant un style d'animation réaliste Merci de soumettre vos portfolios pour examen.

    €83 Average bid
    €83 Ortalama Teklif
    16 teklifler
    Custom FFXIV Female Body
    2 gün left
    Onaylı

    Project Overview – Custom Female Body Project for FFXIV I am developing a private custom body project for an adult female character in FFXIV. The long-term goal is a high-quality custom body replacement with a very specific silhouette and strong visual identity, while still remaining practical for in-game use. The target shape is stylized but anatomically readable, with a strong upper body, narrow waist, and a fuller, more powerful lower-body silhouette. My priorities are: - accuracy to visual references - clean topology and edge flow - clean seams - good deformation potential for posing and animations - compatibility with an existing UV/material ecosystem rather than building a completely new framework from scratch - practical usability inside the FFXIV modding pipeline This is ...

    €287 Average bid
    €287 Ortalama Teklif
    25 teklifler

    I need a concise, 1–2-minute animated explainer that presents our new threat-intelligence application with a clear, professional tone. The storyline should walk viewers through a typical security incident, show how our platform ingests data, correlates indicators, and surfaces actionable insights, then close with a confident call-to-action for scheduling a demo. Because the audience is CISOs and security architects, visuals must feel polished and technically credible—think sleek UI mock-ups, subtle motion graphics on network maps, and realistic yet stylised characters rather than cartoonish figures. Smooth camera moves, accurate lighting, and brand-coloured text overlays are key. I will provide the product’s key messages, brand guidelines, and rough script outline; you ...

    €900 Average bid
    €900 Ortalama Teklif
    31 teklifler

    Animations + Rigging required 1. PROJECT OVERVIEW We are developing a mobile multiplayer tactical shooter (Valorant-style) in Unity. Platform: Mobile (Android/iOS) Engine: Unity (Humanoid Mecanim system) Style: Stylized (semi-realistic, competitive readability focused) Camera: Third-person / hybrid TPS-FPS The animation and rigging must support fast-paced competitive gameplay, not cinematic realism. 2. CHARACTER REQUIREMENTS 2.1 Total Characters 8 Base Characters (already made need rigging) 8 Upgrade Skins (variant of base characters)(already made need rigging) Total: 16 character models 2.2 Rigging Requirements All characters MUST use ONE shared humanoid rig Unity Mecanim compatible (Humanoid Avatar) Technical Specs: Bone count: 65–75 max (mobile optimized) Standard humanoid hie...

    €201 Average bid
    €201 Ortalama Teklif
    8 teklifler

    I am producing an Indian-style animated feature set roughly 5,000 years in the past, and everything you see on screen must be built from the ground up inside Blender. That includes characters, clothing, props, entire city-states, temples, deserts, rain-soaked jungles, rivers that swell and part, oceans with storms, the shifting sky and weather systems and a big castle—every last polygon, texture and frame of motion. The work goes far beyond key-frame animation. Hyper realistic world and background and High-resolution sculpting, clean retopology, PBR texturing, procedural materials, geometry-nodes environments, fluid and particle simulations, character rigging, lighting, FX compositing, final rendering in Eevee or Cycles, and scene optimization for a feature-length runtime all fall w...

    €198 Average bid
    €198 Ortalama Teklif
    7 teklifler

    I’m looking for a fully-functioning Peter Pan–branded 2009 MCI D4500 bus mod for American Truck Simulator. I already have a set of reference photos you can work from, so you won’t be starting blind. What matters most to me is realism: the bus should handle like its real-world counterpart, the indicators and other mechanical systems must behave authentically, the doors have to open and close cleanly with proper animations, and the interior—especially the steering column—needs to be true to life, with the wheel fully operable in game. Compatibility with the current ATS build is required, and I’m happy to give you as much time as you need because there’s no hard deadline on my side. My working budget is in the $5–$10 range, so please keep ...

    €24 Average bid
    €24 Ortalama Teklif
    8 teklifler

    Tenho em mãos o roteiro literário e um roteiro visual completos para uma série de 11 a 20 episódios, cada um com 12 a 15 minutos, pensada para o YouTube. Preciso agora transformar esse material em animação híbrida (combinação de 3D e 2D) que dê vida a um pet carismático: inteligente, divertido e com aquele “amor duro” que gera empatia imediata. O que procuro: • Modelagem e rigging do personagem em 3D, com passagens 2D que mantenham identidade visual coesa. • Animação de cenas conforme o storyboard fornecido, incluindo sincronização labial e acting. • Cenários, iluminação e composição final já integrando os elemento...

    €19 / hr Average bid
    €19 / hr Ortalama Teklif
    6 teklifler

    a 3D humanoid model based off a provided picture file type: “.glb” needs to use Mixamo skeleton layout, as well as LeftEye and RightEye bones the skeleton also needs to have specific rotations to work with Talkinghead (), also see attached file , requires 52 ARKit blendshapes needs 15 Oculus visemes (labelled as "viseme_XX") high quality texture is a necessity

    €1120 Average bid
    €1120 Ortalama Teklif
    24 teklifler

    start your proposal with "unreal artist" and link your portfolio so that i can know you read description below buffalo like creature in attachment with 1. male style: realistic it should be like: Extra Armor Designs, Horn Designs, Different Skin Texture Variations etc.. By toggling these variations ON and OFF, i want to create custom combinations. all need to have fur and same exact bone structure so that later animations can be applied to all and this work has to be done in 10 days

    €171 Average bid
    €171 Ortalama Teklif
    6 teklifler

    Necesito un par de manos femeninas en 3D, de alta resolución, alta resolucion de poligonos, totalmente riggeadas y pensadas para impresión. Necesito manos articuladas, deben permitir mover tanto los dedos como la muñeca sin que la malla se deforme ni pierda detalle. Que las pueda mover en Blender Trabajaré con el archivo nativo del software que uses (Blender, Maya o Z-Brush son bienvenidos) y con los exportados listos para impresión. Entrego el proyecto a quien pueda: • Modelar la anatomía con proporciones realistas y superficie limpia. • Crear un rig funcional que incluya controladores para todos los dedos y la articulación de la muñeca. • Probar el rig con varias poses y corregir cualquier clipping o estira...

    €76 Average bid
    €76 Ortalama Teklif
    20 teklifler

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