DIAMANTIS (DON) MIROFTSALIS
Character animator with a diverse skill set that includes exceptional modeling, lighting and drawing capabilities. Systematic and thorough approach to pre-visualization and planning. Ability to solve complex visual problems and make decisions on the fly. Excellent rapport with both clients and coworkers. Thrive in both a team setting or while working solo.
Savannah College of Art and Design
Fall 2000, BFA in Computer Art
Sony Computer Entertainment America, Cinematic Solutions Group | San Diego, CA
(July 2006-Nov. 2006)
Promoted to the animation department from modeling after only 2 months.
Preformed mocap fixes for ATV Offroad Fury 4 (PS2).
Motion editing and secondary animation for SOCOM: U.S. Navy SEALs Fireteam Bravo (PSP).
Hand keyed 3 action shots in just 10 days for Midgard (PC).
Creature animation for Lair, a dragon based combat game (PS3).
(May 2006-July 2006)
Produced a high volume of heads and blend shapes for SOCOM: U.S. Navy SEALS Fireteam Bravo (PSP) and Lair (PS3) by utilizing Hong Suh's Universal Head tools for Maya/Z-Brush.
Modeling of various props.
Angle Inc. | Alexandria, VA
(Jan. 2004–Dec. 2004)
Developed vizualizations for Lockheed Martin's winning Littoral Combat Ship (LCS) proposal. Showcased photo-realistic animations and exemplary lighting solutions.
Expertly modeled, textured, rigged and animated characters for a real-time simulator of military maritime scenarios.
Creation of a new demo reel that better exhibited Angle's capabilities and increased the company's visibility. This resulted in new business partnerships.
Neticks Internet Provider | Simpsonville, SC
Advertising and Promotion
(May 2003–Dec. 2003)
Flawlessly executed all 3D presentations as well as marketing materials, graphic design and illustrations.
Tasty Frog Games | Simpsonville, SC
(Aug. 2002–Nov. 2002)
Responsible for 3D cell shaded stills and cut-sequences for a small, turn-based, online multiplayer game titled “Pimpin Paradise".
Clients and work ranging from animation for film to website design and visual effects.
Animated logo project for First National Pictures in Burbank, California. Responsible for complete pre-visualization through storyboards and 3D animatics.
Visual effects, animation and digital painting for Telefteos, a feature length Greek horror-comedy.
Logo design and flash intros for the following websites: [login to view URL], [login to view URL], and [login to view URL].
Maya • 3D Studio Max • Softimage • Motion Builder • Mental Ray • Final Render • Z-Brush • Photoshop • Illustrator • Premiere • After Effects • Flint • Avid Media Composer • Dreamweaver • Flash • Python • HTML /CSS • Cool edit Pro • Sound Forge