I am a self-taught game developer and software developer with experience in Unity Game Engine, C#, and game UI/UX. I have created several mobile games and custom tools for Unity, which I have sold through online marketplaces like the Unity Asset Store and Code Canyon. I am currently working as a freelancer on platforms like Freelancer and Upwork, and I aim to establish my own company, Rocketshift Studio, as a provider of software solutions for businesses and AR/VR experiences in the future. My ultimate goal is to become a successful software developer and establish Rocketshift Studio as a leading provider of innovative technology solutions.
Skills:
1. Unity
• Addressables: Proficient in using the Addressables system for managing
game assets and reducing load times.
• Editor Scripting: Experienced in creating custom tools and workflows using
Unity's Editor scripting API.
• Editor UI/UX: Skilled in designing and implementing custom user
interfaces in the Unity Editor.
• Game Frontend & Backend Development: Experienced in developing both
2D and 3D games, including creating game mechanics, UI, and backend
systems.
• AR and VR: Experienced in developing augmented and virtual reality
experiences using Unity.
• UI Toolkit: Proficient in using the Unity UI Toolkit to create user interfaces
in games.
• Visualization: Skilled in using Unity to create interactive visualizations and
simulations.
• Project Management: Experienced in managing game development
projects, including planning, executing and delivering results on time.
• Cross-Platform Development: Proficient in developing games for multiple
platforms, including PC, mobile, and consoles.
• High Problem-Solving Skills: Skilled in identifying and solving complex
problems in game development.
• Third-Party Integration: Experienced in integrating third-party services,
such as Firebase, In-App Purchase, Monetizations, and Google Plugins, into
Unity games.
My Links:
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