We need a customized version of a default Unity 360 panoramic shader.
The shader should allow to
- define a custom angle for the video texture. As of now it only allows for 180/360, we want to be able to input i.e. 40, 90, 110 etc, degree for the video part.
- assign a second texture that will fill the remaining portion of the sphere (if it's not full 360).
This should still be compatible with the 3D Layouts of the shader
Hello, I'm considered as an expert in these fields you mentioned, so, I'd like to take this project. I'd do it as soon as possible, check my profile for sure.
Hello,
Checking your requirements we found ourselves fit to proceed with this project. We are very much confident that we can achieve and fulfill all the project needs.
with our efforts.
Before start workings I would like to have a detailed discussion with you on this project in order to clarify the specifications better as i have some queries also. Kindly initiate me on chat to make a live conversation.
Profile:
https://www.freelancer.com/u/devbaker
hello,
I have seen that you need an experienced unity3D developer
for Unity3D 360 panoramic Shader
. I am a professional unity 3D developer with
more than 10 years experience. I have carefully understood
your project requirements am sure that, I can do your project
in very professional way.
I have some more questions ,lets discuss the details in chatbox
thank you