Modelling and Texturing:
I am well versed in using 3DS Max , Adobe Photoshop CC and the various rendering engines linked to 3DS Max. I model in 3D from photo, picture, blueprint and video reference the following and texture from beginning to final finish:
- General modeling or amendments of any and all objects used for online shopping, online catalogues, architectural use, commercial, production use including game, virtual reality and augmented reality implementation.
- Buildings, commercial and suburban properties of all types and sizes.
- Cars, planes, trains, ships, military spec and commercial spec of any terrain type vehicles or craft.
- Characters for basic use or higher end use in production.
- Texture all models in low or high resolution textures depending on requirements.
All directives can be done in low poly or high poly for deployment in game, virtual reality and augmented reality.
Photo realistic, commercial, wire frame renders are also undertaken at the highest quality specifications and delivered through:
- Artline Render.
- Scanline Render.
- Arnold Render.